#include<LiquidCrystal.h>
LiquidCrystal LCD(12,11,2,3,4,5); //宣告一個名為LCD的LiquidCrystal
byte left[8] = {B00100,B01000,B10000,B00000,B00000,B00000,B00000,B00000}; //符號ˊ
byte dot[8] = {B00000,B01100,B01100,B00000,B00000,B00000,B00000,B00000}; //符號・
byte right[8] = {B00100,B00010,B00001,B00000,B00000,B00000,B00000,B00000}; //符號ˋ
void setup() {
//創建字元
LCD.createChar(0,left);
LCD.createChar(1,dot);
LCD.createChar(2,right);
LCD.begin(16,2);
LCD.print("Hello,World!");
//在(5,1)印出(´・ω・`)
LCD.setCursor(5,1);
LCD.write("(");
LCD.write(byte(0));
LCD.write(byte(1));
LCD.write("w");
LCD.write(byte(1));
LCD.write(byte(2));
LCD.write(")");
}
void loop() {
//在(0,1)印出經過時間(秒)
LCD.setCursor(0,1);
LCD.print(millis()/1000);
}

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